********** ViewMate Release Notes **********
March 31, 2000
ViewMate Version 6.3
---------- Getting Started with ViewMate ----------
ViewMate is an accurate, high-speed viewer for printed
circuit board data. When you have successfully installed
ViewMate, you can:
* Open Lavenir .BIN files.
* Import Gerber, Drill, HPGL, and aperture files
* View Plot Data
* Print Plot data
* Experiment with editing functions
ViewMate has a graphical Windows interface featuring point-
and-click menus and toolbars as well as a comprehensive
accelerator key list for power users.
---------- What's New in Version 6.3 ----------
Several new features have been added and bugs have
been fixed in ViewMate 6.3 since the release of
ViewMate 6.1.
NEW FEATURES:
1. Polygons: Polygons are a new element type that has
been added to the database in addition to Pads and
Traces.
* Polygons result from importing Gerber data with
G36/G37 codes, from importing MDA data with
POEX/POIN D Codes or from converting F-type
trace outlines in the CAM software. The command
to convert F-type traces to polygons is Edit-
Edit Selection-Polygons-F To Polygons.
* Polygons may have trace or arc edges and
polygonal holes.
* Most, but not all, editing operation are
supported for polygons.
* Individual vertices of a polygon can only be
edited (moved, deleted, added) by first
converting the polygon to traces (Edit-Edit
Selection-Polygons-Polygons To F), then editing
the vertices, and then reconverting to polygons.
* The Layers Table has an added field for per-
layer polygon counts and the report files
include per-layer polygon counts. If you have
programs that read the report files, you may
modify them.
2. Import Directory: The new File-Import-Directory
command automatically imports recognized file types
from a given directory. You can also drag-and-drop
a directory, which will start the automatic import.
3. Import ZIP Files: The new File-Import-ZIP command
automatically decompresses ZIP files and imports
recognized file types contained within the ZIP file.
You can also drag-and-drop a ZIP file, which will
start the automatic decompression and import.
4. Changed Key Commands: A few shortcut key commands
have been changed. The changes are in order to add
shortcuts for Select-Global-Add and Select-Global-
Remove. Also buttons for the Add/Remove variants
have been added to the Selection toolbar. Another
reason for the changes is in order to make it
easier to use the redraw at cursor command (old key
command Shift+End). The shortcut was swapped with
Refresh (End), because it is a much more often used
command.
* New Global Selection
Menu Command: Select-Global-New
Old Shortcut: Shift+V
New Shortcut: V
* Add to Global Selection
Menu Command: Select-Global-Add
Old Shortcut: None
New Shortcut: Shift+V
* Remove from Global Selection
Menu Command: Select-Global-Remove
Old Shortcut: None
New Shortcut: Ctrl+Shift+V
* Paste (Windows standard, not yet implemented)
Menu Command: None
Old Shortcut: None
New Shortcut: Ctrl+V (Reserved, not implemented)
* Trace Zero-Width (Outline)
Menu Command: View-Visibility-Element-Options
Old Shortcut: O
New Shortcut: O (Unchanged)
* Pad Outline
Menu Command: View-Visibility-Element-Options
Old Shortcut: Shift+O
New Shortcut: Shift+O (Unchanged)
* Pad/Trace Color Contrast
Menu Command: View-Visibility-Element-Options
Old Shortcut: V
New Shortcut: Ctrl+Shift+O
* Open Job (Windows standard)
Menu Command: File-Open
Old Shortcut: Ctrl+O
New Shortcut: Ctrl+O
* Refresh
Menu Command: View-Refresh
Old Shortcut: End
New Shortcut: Shift+End
* Redraw at Cursor
Menu Command: View-Center Display At Cursor
Old Shortcut: Shift+End
New Shortcut: End
5. Layers Table: Several changes have been made to the
Layers Table.
* A Print button has been added which allows you
to print the contents of layers table.
* Order Layers by B Layer: The Right-Click context
menu for the B Layer column heading has a new
command, Order Layers by B Layer. This command
rearranges all loaded layers so that they are in
increasing board layer number, starting from
layer 1. Note that layers of board layer number
0 are an exception, they are moved to the end of
the list. This is because board layer number 0
is used most often for drill layers, and it is
customary to have the drill layers after all the
other layers in the list.
* Drag-and-drop of files into the layer name box
is now supported.
6. Layers Toolbar Key Commands: Shortcut key commands
have been added to the Layers Toolbar. Note that
the keyboard focus has to be in the toolbar before
the shortcuts become active (you need to click on
the toolbar or press Ctrl+Shift+L if you are in the
Viewing Area). In addition to the Up/Down Arrow
keys and PgUp/PgDn, the following keys are active:
* SpaceBar: Displays the Properties Menu.
* Enter: Toggle Visibility of a layer.
* N: Toggle Negative/Posisitve state of a whole
board layer.
* S: Toggle Scratch/Paint state of a layer.
* V: Toggle Visibility of a whole board layer.
7. Layer Colors: An option has been added to combine
the layer colors using XOR instead of OR (Setup-
Advanced-Draw Layer Colors With XOR). This feature
can help when many layers are loaded and a lot of
white is generated on screen by OR combination.
This can also be used for viewing the differences
between to layers by setting the layers to same
color. To avoid confusion, this setting is
currently not saved between program activations.
8. View Layers with Selected Elements: A new command,
View-Visibility-Layer-With Selection, makes visible
only the layers that have selected elements.
9. Select Menu: The Select submenu has been moved from
under the Edit menu and put on the main menu bar.
10. Selection/Properties Shortcut: The double-click
single-element selection shortcut has been changed.
Now, in addition to selecting the element, the
properties of the selected element are displayed in
the current element toolbar (D Code, Layer, etc).
Selecting using the selection tool still works as
before; the property displays are not updated.
11. Zoom On Frame: The Screen View toolbar has a new
button for the Zoom On Frame command (Shift+Home).
12. Absolute Origin: A new command, Setup-Absolute
Origin, allows you to change the location of the
absolute origin (0,0).
13. On-Screen Rendering (Drawing): Several changes have
been made to the way data are represented on
screen:
* Shape dimensions are more accurate. This is more
important in tools that use the raster
representation for computation (Raster Netlist,
Raster DRC, Copper Area Calculation, etc.).
* Custom shapes (D Codes of type M) that contain
concave polygons are now displayed filled
(previously only outlines were displayed).
14. Undefined Tool Type: A new tool type for NC drill D
Codes, shape N, has been added. The new type is
Undefined and is displayed as "?" in the Tool
Table. The new type is in addition to the Plated,
Non-plated, Tooling and Via types that are already
supported.
15. Select D Code by Size: On the D Code Table, the
Edit-Select-By Size command now selects from all
the D Codes in the table. Previously only used D
Codes that were selected by the reference frame and
on active layers were considered.
16. Frame Around All Data: The Setup-Frame-Surround All
Data command (Ctrl+W) now takes into account
scratch layers as well as paint layers. Previously
scratch layers were ignored.
BUG FIXES:
1. When reading low-resolution job files with step-
and-repeat block info, the step dimensions are now
interpreted correctly.
2. Custom D Codes (Shape M) that contain scratch
primitives are now displayed correctly.
3. The Undo command now works properly for step-and-
repeat operations with Use Step and Repeat Blocks
option not selected.
4. Several fixes were made to the D Codes Table:
* Fixed the garbled display.
* Fixed the problem in which the Build Shape
command on the Custom Shapes (M) dialog did not
accept pad primitives.
* Fixed the problem in which the Undo command did
not work properly for the Replace With
Primitives command on the Custom Shapes (M)
dialog.
5. The Edit-Edit Selection-Center To Frame command now
works correctly even when part of the selection is
not visible.
6. There are several fixes to the File-Import
operations:
* Gerber Extended: A Primitive 7 (Thermal) in an
AM block no longer generates an error message
when other primitives are also in the same AM
block.
* Drill (Excellon): R#X#Y# (Repeat hole) blocks
are no longer interpreted incorrectly when
combined with Step and Repeat with Axes
Modification.
7. Selection Toolbar: Selection criterion for "Shape
H" and "Shape M" now work properly.
---------- Send Us Your Comments ----------
Lavenir is committed to continuous improvement. Your
constructive comments on ViewMate will help us to
correct problems and improve features.
* Please e-mail your comments and suggestions
regarding ViewMate to
feedback@lavenir.com.
* Visit the Lavenir Web Site at
http://www.lavenir.com.
* You can reach Lavenir Technical Support at
(925) 680-7400 between the hours of
8am and 5pm Pacific Time.
* Lavenir is located at:
2440 Estand Way
Pleasant Hill, CA 94523
---------- Lavenir Technical Support ----------
Contact Lavenir Customer support with questions about
Lavenir hardware and software or to arrange for
training or maintenance. You can reach Lavenir
Technical Support by:
* Telephone: (925) 680-7400 between the hours of
8 AM and 5 PM Pacific Standard Time.
* E-Mail: support@lavenir.com
* Web Site: http://www.lavenir.com
* Lavenir is located at:
2440 Estand Way
Pleasant Hill, CA 94523
---------- Download ViewMate Updates ----------
You can download the current ViewMate updates
from the Lavenir Web Site.
To Download ViewMate Updates:
1. Go to the Lavenir Web Site at http://www.lavenir.com.
2. On the Site Map, go to ViewMate-FREE.
3. On the Registration Form, enter your registration
information.
4. Follow the instructions to download ViewMate.